Card-game means.



W. E. COOK.

CARD GAME MEANS.

`APPLICATION FILED ocT.4. 19H.

v Patented July 9,1918.

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WILLARD n. oook, or PHILADELPHIA, PENNSYLVANIA.

CARD-GAME MEANS.

Specification of Letters Patent.

Patented July 9, 1918.

Application filed October 4, 1917. Serial No. 194,676.

To all whom it may concern:

Be it known that I, WILLARD E. Coon, a citizen of the United States, residing at the city of Philadelphia, in the countv of Philadelphia and State of Pennsylvania, have invented certain new and useful Improvements in Card-Game Means, of which the following is a specication.

This invention relates to a card game designed to enable any one to acquire a conversational knowledge of a foreign language within a short time in the playing of the game, as not only the foreign language is displayed, but also the pronunciation of the words, thus facilitating the acquiring correctly of the language during playing of the game; and in such connection, the said invention relates to the structural display arrangement of the cards, for playing the game, in that, in addition to the provision of the cards with `arseries of questions and answers, in different languages, the cards are'provided with display cartoons and with a window card to be applied to the card having the display cartoon so as to expose therethrough only the same and to conceal the questions and answers, in the different languages, contained thereon as well as wordlines or expressions for colloquial occasions and also the provision of a joker-card, containing idioms for special-study from the linguistic point of view the foregoing structurally arranged members constituting the linguistic card game means of my said invention adaptedto be played by a series of persons and with scorings to be recorded so as to enliven the interest therein.

The nature and scope of my present invention will be more fully understood from the following description taken in connection with the accompanying drawings forming part hereof, in which- Figure 1, is a plan view of the three different types of cards designed to be employed, one being termed the jokercard with its displayed cartoon and idioms thereon; another the window card, plain throughout, and the third the lingo, or figure card, preferably in number, with questions and answers, in different languages displayed thereon together with word-lines or expressions and display cartoons so arranged as to be surrounded by the players window card; the said structural display arrangement of the respective above-defined cards constituting the essential main features of my said invention, and

Fig. 2, is a similar view of one of the series of the termed lingo or ligure cards having" a players window card mounted thereon, t0 conceal all printed matter of such under lingo or figure card thus exposing only, the cartoon of the same through the window of the said overlying card.

Referring to the drawings a, is the jokercard with its display cartoon and idioms. al, is the window card ;y and a2, is the lingo or figure card.

In playing vthe game, the cards are first arranged in regular order from No. 1 to No. 60. The joker is held by the player to the right of the dealer. They are then dealt out one by one, facel up so that the player to the left of the dealer receives card No. l, the next player, card. No. 2, and so on until each 'player has received six cards. The remaining cards of the sixty are then placed on thek center of the table face up. The dealer cuts the cards and the player to the right slips the joker into the pack. Ilayer number one who holds card No. 1, then calls for card No. 2,'by first calling4 the number of the card wantedand then reading aloud the question on No. 1, in the foreign 1anguage from the ph'onograms and in the English.l Then the player holding card number 2, answers question No. 1, by reading answer 1, in the foreign language as framed at top of the card No. 2. Meantime the holder of card No. l, can check on correctness of player number twos pronunciation by means of answer 1, on card No. 1. Then the player No. 2, asks question No. 2 and player No. 3, answers and then asks question 3, and so on until all players have answered and asked one question. Then comes the second time around. As to the scoring, an answer correctly pronounced in the foreign language counts 10 points and an answer correctly translated 10 points, while an error in either pronunciation or translation scores 5 points lost. The score is preferably kept on a suitable sheet of paper for the game. In the second time around, the playing is the same as the first time, but using the next lowerst figure card in hand. This is continued until all the cards have been played.

In the second part of the game first time around, each player, starting with No. 1, reads in the foreign language and in English the word at the top of the lowest figure card. Then all players turn down their cards. Then each one in turn repeats the word read by each player and for the scoring the player for each word correctly pronounced or translated counts 5 points and for each word incorrectly pronounced or mistranslated 5 points lost. This is continued until all cards have been used in rotation onebyone.

The third part of the game, is the same as the second save that use is made of the grammar comment and each perfect answer adds 10 points to the players score.

The fourth part of the' game is the sameas the second, save that it is confined to the questions and for each perfect answer correctly made in the pronouncing or translating of one or more questions adds 20 points tothe score, While each word mispronounced or mistranslated takes 5 points from the players score. l

The lifth part of the game is the same, as the fourth, except confined to Aanswers and the scoring is the same as above mentioned.

The cartoon test: Each player provides him-' self or herself with a window card, so as to be'enabled to conceal entirely all printed matter and to-thus expose only the cartoon. Now cach player eXposesthe cartoon (as eX- plained previously), of the lowest figure card by laying the card fiat on the table and each'playerin rotation endeavoring to pronounce correctly the question and answer pertaining to the cartoon. The scoring of each cartoon interpreted, adds 25 points to the playersscore. In the second deal, is

laid aside all cards used in the first deal andy in the same order astherein. Each player then draws in turn, one card from the top of the pack and V*the player drawing the joker is entitled to take one more card. In playing, it is'the same as in the first` deal, and

the player holding the joker' may at any'Y carried on for the sake of zest and interest.

The foregoing game not only quickly familiarizes players with a useful foreign language, but it isa game where keenness of wits and power of observation are enhanced and the intellect sharpened and developed greatly in the playing of the game.

Having thus described the nature and objects of my invention, what I claim as new and desire to secure by Letters Patent is A card-game means, comprising a joker card having y display cartoon and containing different idioms; a windowcard and a lingo or figure-card containinga car. toon, a block vconiigurationv together with' questions and answers, in diiferent foreign languages and grammar comments; the latter comprising a series of such cards andl furnishing in conjunction ywiththe windowcard and joker-cardY the means for playing said game-and scorings to be recorded, substantially asV described.

In witness whereof, I have hereunto set my signature in the presence of two subscribing witnesses. Y i

WILLARD E. cook.

Witnesses; J. WALTER DoUGLAss, M. GRooM.

Copies of this'patent maygbe obtained for five cents each, by addressing the Commissioner of Patents,

Washington, D. C. 

